How to play DotA heroes, best item builds and level progression, strats and gameplay
HeroesDescription of the heroes abilities, stats, traits. Everhthing you need to understand how DotA heroes work
DotA ItemsComplete description of every item you can buy in DotA, including recopies, game mechanics and price
FAQFrequently Asked Question answered, about DotA, WarCraft III or any other issues that you can solve
ChangelogList of changes in chronological order
Treant Protector
Rooftrellen
-
Strength
25+3.3
-
Agility
15+2
-
Intelligence
17+1.8
Advanced Statistics
Damage: | 81-89 | Armor: | 1 |
Movespeed: | 300 | Attack range: | 128 |
Attack speed: | 1.9 | Health: | 625 |
Health per level: | 30 | Mana: | 221 |
Mana per level: | 26 |
Bio
Unimaginably old and wise Treant was merely a sapling during the invasion of the Burning Legion. Becoming more powerful after thousands of years, Rooftrellen, he gave his power the case of the Sentinel. He is able to use power over the forest to hide allies. It helps the forest itself, providing him a solid living armor of vines and squeezing opponents.
Abilities
Nature's Guise
Becomes invisible if it is near the forest. Can be used on allies. Increases allies movement speed by 10%.
Duration: 15 / 30 / 45 / 60
Requires mana 90 / 80 / 70 / 60
Recharge: 10 / 8 / 6 / 4
Notes:
— Not blocked by invulnerability spell.
— During this ability Treant Protector can use items, and invisibility will not be interrupted.
Leech Seed
Slows the enemy by 28% and consumes his life force. Heals allies that are nearby, for 6 pulsations.
Number of pulses: 6
The movement speed slow: 28%
Duration: 4.5
Requires mana 100 / 110 / 120 / 130
Damage/heal per pulsation: 15 / 30 / 45 / 60
Recharge: 16 / 14 / 12 / 10
Notes:
— Damage type: magical.
— Locked invulnerability spell.
— Blocked by Linken's Sphere.
— Treatment services are provided to all allied units in the radius of the spell.
Living Armor
Protects the target hero or structure with roots, increasing the health regeneration. Enhances the protection.
Cast range: global
Duration: 15
Number of attacks: 4 / 5 / 6 / 7
Damage block: 20 / 40 / 60 / 80
Health regeneration per second: 4 / 7 / 10 / 13
Requires mana: 50
Recharge: 32 / 26 / 20 / 14
Notes:
— Not blocked by invulnerability spell.
— Blocks damage from all types of damage. Does not respond to damage, marked decrease in health.
Overgrowth
Entwining roots enemies so that the enemies can't move and attack. The ability to improve an artifact Aghanim's Scepter: adds the ability Eyes In The Forest and allows you to braid enemies under the eyes, and cause 175 damage to enemies that are under the action of the eye.
Range: 800
Duration: 3 / 3.75 / 4.5
Mana: 150 / 175 / 200
Recharge: 70
Notes:
— Not blocked by invulnerability spell.
It places a root and a disarm on the enemy when thrown.
— After buying Aghanim's Scepter Treant Protector can't throw or sell it.
Eyes in the Forest
Treant Protector enchants a tree, which gives him unobstructed vision in that location. If Overgrowth is cast, all units within a 700 radius of an enchanted tree will be entangled will take damage.
Sight radius: 700
Damage per second: 175
Requires mana: 100
Recharge: 25
Notes:
— Damage type: magical.
— Damage from this ability is blocked by invulnerability to spells.
— Requires Aghanim's Scepter to unlock powers.
— Provides flying vision 700.